Game sound designer based in Porto, Portugal.
Uses Wwise, Max/MSP, Reaper, and Unreal.

Before discovering the passion for Game Audio, was an Electronic Music Composer, Studio Producer and a Front of House Engineer.
Works at Saber Interactive since 2020, focusing on creating and implementing immersive, high-quality audio for video games. Collaborates closely with cross-disciplinary teams and contributes to the audio direction of projects across platforms.

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Master's Degree in Multimedia and Sound Design @ FEUP
Porto, PT
2014-2016

Bachelor's in Electronic Music and Music Production @ ESART
Castelo Branco, PT
2010-2013



pandeirada.j@gmail.com